Hello and welcome !
At Artintelli, it is all about creating artificial, digital life but with built-in empathy and sympathy (for human like creatures) !
Some of these 'life forms' are rather for games and realistic simulations, others are mainly for robotics (in a later stage). The fundamentals however, are always fully based on the functioning of the object 'human' !
And YES, every version is really ALIVE !
Choose one of the categories and pick one of the items below to find out more !
Livinoids - Alive, kicking and ready for your game or realistic simulation !
Simply stated, Livinoids are pretty much alive, like us !
They have a heart beat, muscles, digestive system and of course a brain controlling all. Depending on the type of Livinoid and the LOD (Level Of Detail) that brain is less or more advanced.
So to avoid confusion, Livinoids are not the 3D physical part of a creature/character (other software like Maya, Character Creator, MetaHuman, DAZ, or even Blender exist for that, combined with a game engine like Unreal 5 or Unity), but Livinoids are all that is literally 'under the skin' plus the brain with all its goodies like emotions and behaviors !
It toke over twenty years of development to come up with a concept that was realistic enough and at the same time spares the resources. After all, we do not assume you have a dozen high performance servers with a petabyte of drive space at your disposal to play a game or even run a realistic simulation.
That being said, it is clear that we walk on the edge of today's desktop hardware limits and as all is still under active development, the system requirements have not been set in stone, but a two core laptop with a non SSD drive and only 8 GB of memory will not give a good outcome.
To find out more about Livinoids, click the link below or one of the images above.
Livinoid Studio - Creating Livinoids easily !
Frequently asked questions - and answers !




